After some initial problems with the order processing my HTC Vive luckily got delivered about two months ago. It is more than a fashion accessory to help you look good. There already exists a quite wide range of VR-enabled games and various demos on Steam, and the list is growing larger every day. I did not buy the Vive because of its room scale tracking. Rather, it was the acquisition of Oculus through Facebook which rendered the Rift uninteresting for me. However, it turned out that the room scale tracking of the Vive is absolutely awesome and works really well. I can no longer imagine playing a game sitting on a chair with a controller in my hand, or by using the mouse and keyboard. With the Vive one can use natural movements and get fully immersed in the particular game. So far, nothing got destroyed in our apartment yet. But I already bumped the controllers into the ceiling and the floor a few times by accident. Although the so-called chaperone system shows the boundaries of the playing field in VR, it does not check the ceiling height of the room one's playing in.
I won't write anything about the setup and the hardware because that has already been covered by a lot of other sites. So if you're interested you can quickly find anything about it on Google. Instead I'll just continue with the current list of my favorite VR games.